Parents and families
Family area
Is your child discovering B@O at school? Here are the essentials to understand the game, talk about it at home and adopt safe digital habits together.
B@O in a nutshell
A game where you win… together
B@O is a cooperative board game: the players, friends of Bao the panda, explore the “Internet jungle”. They meet good situations and worrying ones, which they solve together with action cards. Everyone wins or loses together: no competition, just helping each other and talking.
The game covers four key topics: cyberbullying, critical thinking, Internet safety and digital addiction.
To remember and display
The 5 protective actions… and the joker
Key messages
Six messages for home
These messages were put together with pupils during the end-of-project debate.
We talk about it
A child faced with an upsetting situation online must be able to tell an adult without fear of losing screen time — otherwise they will keep quiet. That is what the joker “Talk to an adult” is about.
The 5 actions
Ignore (don’t feed it), block, report (on the platform and to an adult), take a screenshot (keep evidence), disconnect.
3018
The French national free helpline against online violence towards young people, and its app: one to display at home.
Switch off every day
Switching off every day is not a punishment: it’s the “Low battery” card. The Goal cards promote sport, fresh air and offline play.
Set things up together
Privacy settings, the legal age for social networks, parental controls presented as protection, not surveillance.
Play together
A 20-minute game of B@O opens up more conversations than a lesson.
If there’s a problem: 3018 (France)
French national helpline, free, anonymous and confidential, for young victims or witnesses of online violence (cyberbullying, image sharing…) and for their parents. Available 7 days a week, 9 am to 11 pm, by phone, chat, the 3018 app or the website 3018.fr (new tab) .
In immediate danger, call 17 (police in France) or 112 (European emergency number).
When the school makes the game
Game evening and home loan
In the FabLab project, the pupils make the game… and then introduce it to you.
The “In the Internet jungle” evening
Pupils run the game tables and referee; parents play. The child explains, justifies, approves.
The rotating loan
Each copy of the game goes to a family for a week, with instructions written by the pupils.
The game’s travel diary
Who played, at what level, which situation sparked the most discussion, a tip from your family to the next ones… It is read back in class.
To print
Parents’ memo: safe browsing
- My child can tell me anything, without fear of losing screen time.
- When there’s a problem: don’t reply, block, report, take a screenshot, disconnect — and tell an adult.
- Screens take a break every day: sport, fresh air, relaxing, offline games.
- We set up together account privacy and parental controls.
- We check information before believing or sharing it.
- We never give our address, password or photos to a stranger.
- 3018: free, anonymous and confidential helpline in France against online violence.